Object oriented techniques, and C++ in particular, seem to be taking the software world by storm. Numerous articles and books have appeared describing how to apply the new techniques. In general, the questions of whether O-O techniques are just hype have been replaced by questions of how to get the benefits with the least amount of pain. Object oriented techniques have been around for some time, but this exploding popularity seems a bit unusual.
Why the sudden interest? All kinds of explanations have been offered. In truth, there is probably no single reason. Probably, a combination of factors has finally reached critical mass and things are taking off. Nevertheless, it seems that C++ itself is a major factor in this latest phase of the software revolution. Again, there are probably a number of reasons why, but I want to suggest an answer from a slightly different perspective: C++ has become popular because it makes it easier to design software and program at the same time.
If that comment seems a bit unusual, it is deliberate. What I want to do in this article is take a look at the relationship between programming and software design. For almost 10 years I have felt that the software industry collectively misses a subtle point about the difference between developing a software design and what a software design really is. I think there is a profound lesson in the growing popularity of C++ about what we can do to become better software engineers, if only we see it.Years ago I was attending a seminar where the question came up of whether software development is an engineering discipline or not. While I do not remember the resulting discussion, I do remember how it catalyzed my own thinking that the software industry has created some false parallels with hardware engineering while missing some perfectly valid parallels. In essence, I concluded that we are not software engineers because we do not realize what a software design really is. I am even more convinced of that today.
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