Wednesday, March 18, 2009

Prince of Persia GAME

Prince of Persia uses EAX Unified(tm) which makes the Real-Time EAX processing compatible with EAX 1.0, 2.0 (SBLive!) and 3.0 (Audigy & Extigy). For quadraphonic & Surround systems, you'll need to select their corresponding monitoring option in the "Speaker Setup" scroll window found in the "Sounds & Multimedia Properties" Tab (Multimedia Tab under win98). The ideal monitoring option for a 2 channel setup (2-Speakers with/without Subwoofer & Headphones) is Desktop Stereo Speakers.
Light & Full (Audio Virtualization options) won't give good results in a 4-Speakers/more configuration. Use it only with a 2 channel monitoring setup (Dual-Speakers system & Headphones). To enable EAX with EAX compatible systems under Windows 2000, make sure Full Hardware acceleration is selected. In Sounds & Multimedia properties, click Advanced in Sound Playback then the Performance tab.
Gamepad support: Most gamepads with dual analog sticks are supported. Other gamepads may not be fully compatible with Prince of Persia. Win98 often requires a gamepad driver to be installed for proper use.
Music Volume: Adjusts the volume of the music. Voices Volume: Adjusts the volume of all the game’s voices. Sound Effects Volume: Adjusts the volume of all Sound Effects. Audio Virtualization: Selects the 3D audio emulation mode for a 2 channel monitoring configuration (2 speakers, Headphones). The HRTF emulation is done in software thus, using CPU. It is recommended to select "None" for minimum requirements computers. None: Stereo output with no additional CPU usage. Light: Light audio 3D emulation with minimum additional CPU usage. Full: Full audio 3D emulation with more CPU usage. 3D Audio Hardware Acceleration: Enables sound card’s 3D audio hardware support. Disabling 3D audio may improve game's performance. Must be enabled to activate EAX’s support.

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